# Projects

> Experiences, worlds, stories, characters, and systems from Dream Awake Labs: what people experience, what we built, and the platform behind it.

## Experiences & Worlds

Immersive concepts, mixed reality, and games.

- [Puttscape: Mixed-Reality Mini-Golf](https://dreamawakelabs.com/work/mixed-reality-mini-golf.md): Mixed-reality mini-golf on Meta Quest 3 and Android XR from one codebase, with holes generated from the scanned room and a venue client that connects the game to our Spatial Venue server. Tags: XR, Immersive, Games, Multiplayer
- [God’s Eye View at The Rectangle](https://dreamawakelabs.com/work/gods-eye-view-rectangle.md): A concept for exploring the Earth across a room through a voice-guided globe, public data, interactive projection, and a robot guide. Tags: Immersive, AI, Story, Web
- [GlitchWalker](https://dreamawakelabs.com/work/glitchwalker.md): A third-person roguelike in Unreal Engine 5, built as a thin layer of data and subclasses on GameplayFramework. Tags: Games, Multiplayer
- [Collectors Edition](https://dreamawakelabs.com/work/collectors-edition.md): A top-down collectible game made with Ludo Systems, where players explore, inspect, appraise, buy, and sell collectibles. Built on GameplayFramework. Tags: Games
- [Firefly](https://dreamawakelabs.com/work/firefly.md): A collection of spatial neon arcade games for Apple Vision Pro and iOS, each running on one deterministic simulation core with a RealityKit presentation that leaks into the room. Tags: XR, Immersive, Mobile, Games
- [NumbersBnB](https://dreamawakelabs.com/work/numbersbnb.md): An iOS number-match puzzle with a cozy bed-and-breakfast renovation loop, built in SwiftUI and SpriteKit. Tags: Mobile, Games

## Stories & Characters

Stories, characters, and narrative intelligence.

- [Story Intelligence for Escape.ai](https://dreamawakelabs.com/work/escape-ai-story-intelligence.md): Story Engine on Escape.ai’s film platform: video understanding, a typed story graph, search with time-coded citations, and character agents. Tags: Story, AI, Web

## Systems & Research

Software, research, and the tools behind the experiences.

- [The Rectangle](https://dreamawakelabs.com/work/the-rectangle.md): A working creative space in Santa Cruz for DJ rehearsals, media production, and XR experiments, supported by an agent-ready booking website. Tags: Web, Agents, AI, Immersive
- [Agent City](https://dreamawakelabs.com/work/agent-city.md): A live 3D city that shows a business owner what their AI agents are doing and holds every consequential step for a person to approve. Tags: Web, Agents, AI
- [Spatial Venue](https://dreamawakelabs.com/work/venue-runtime.md): A Rust server that runs shared sessions for several headsets in the same room, with a live status page, a command-line control tool, and a DASP control socket for automation. Tags: XR, Multiplayer, Immersive
- [Synthetic Data Pipelines for Digital Humans](https://dreamawakelabs.com/work/synthetic-digital-humans.md): A rendering pipeline in Unreal Engine that produces labeled, multi-view video of digital humans for training models that reconstruct people from several cameras. Tags: Synthetic data, AI, Simulation
- [Agent Forge](https://dreamawakelabs.com/work/agent-forge.md): An open-source TypeScript library that lets a web app expose its real operations to AI agents as typed tools, each with a declared effect and a flag for consequential actions. Tags: Web, Agents, Open source
- [WebMCP Replay Room](https://dreamawakelabs.com/work/webmcp-replay-room.md): A tennis replay workspace where a person and a browser agent review shots together through six reversible Agent Forge capabilities. Tags: Web, Agents, AI, Open source
- [GameplayFramework for Unreal Engine](https://dreamawakelabs.com/work/gameplay-framework.md): An open-source Unreal Engine plugin for building replicated, data-driven games on the Gameplay Ability System. GlitchWalker and Collectors Edition are built on it. Tags: Games, Multiplayer, Open source
